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Winged Sakura: Endless Dream Download No Password

Winged Sakura: Endless Dream Download No Password


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About This Game

Discover. Build. Defend. Escort. Survive. Dream.... Mimi, I just have to find the transport room and escort you there, right? Then the dream will end? Look! It's another door! Is the transport room behind this door, Mimi?

Winged Sakura: Endless Dream combines the most addicting game features into a rogue-lite survival tower defense game! Open endless doors, discover endless new rooms, and defeat endless robots. Build towers, form contracts, gain new allies, and survive the Endless Dream.

Find the transport room and escort Mimi to the final destination!

Features:

  • Several Addicting Game Features and Genres Combined Into One!
    Action, RPG, Strategy, and Rogue-lite combined with Survival, Tower Defense, and Resource Management! A game that's bound to give you new thrilling experience!
  • Randomly Generated Levels!
    A new playthrough means newly randomly generated levels, items, events, towers, enemies, allies, and skill items! 'Randomly Generated Levels' changes the way you think and play, giving you a brand new experience every playthrough!
  • Discover Rooms, Defend, and Escort!
    The more rooms you discover, the more difficult the game gets! Discover, defend, and escort Mimi to the transport room!
  • 4 Playable Characters and 3 Classes! Enhance each class with Sakuras!
    Play as an Archer, Assassin, or a Mage! Expand each class and change their play-style with Sakuras' unique passive abilities!
  • 30 Sakuras to Collect and Master:
    Unseal Sakuras, raise their ranks, and master them to unlock their full potentials and CGs!
  • 2 Supporters and 3 Operators!
    Sakuras can be assigned as a Supporter or an Operator, providing powerful game-changing passive abilities! If a Sakura is assigned as a Supporter, she will provide your character a passive ability and changes your main element to match your her element. If a Sakura is assigned as an Operator, she will greatly enhance all allies or/and towers on the floor!
  • 5 Elements: Neutral, Fire, Ice, Lightning, and Poison!
    Every room, enemy, and Sakura has an element! For those who's up for the challenge, exploiting your enemies' weakness will be necessary in overcoming the hardest difficulty mode in the game!
  • Survival Mode!
    Hard mode isn't enough for you? Try survival mode!
  • 24 Towers with up to 4 Upgrades Each!
    9 Offensive Towers, 7 Support Towers, and 8 Generators! Towers are randomly generated in-game and can be researched and upgraded! Every new tower opens a new possibility of creating your ultimate choke points.

    Rouge-lite Disclaimer (10/15/2017)

    Permadeath in this game means you start back at level 1. Your character does not permanently get stronger. The only thing you keep is petals, which is used to unseal and rank up Sakuras that will aid as you progress into higher worlds.
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Title: Winged Sakura: Endless Dream
Genre: Action, Indie, RPG, Strategy
Developer:
WINGED SAKURA GAMES
Publisher:
WINGED SAKURA GAMES
Release Date: 6 Oct, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7+ 64 Bit
  • Processor: Any CPU after 2010
  • Memory: 4 GB RAM
  • Graphics: DX9 (shader model 3.0), OpenGL 3.2
  • DirectX: Version 9.0
  • Storage: 3 GB available space
  • Additional Notes: A widescreen monitor is recommended. (16:9 or 16:10 aspect ratio). Art's native resolution is 1080p. Scaling will occur on any other resolutions.

English



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I think if this game had a licensed rock song for it, it\u2019d be Andrew W.K.\u2019s \u201cReady to Die\u201d <\/u>. Because you are going to die. A lot. <\/b>

\u201cYou better get ready to DIE\u201d <\/u>
\t
The Plot: Um\u2026 I am going to assume that it\u2019s something like out of \u201cDungeon of Endless\u201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting your\u2026 Pinkhaired Goddess to some central room so you can evac to do it again.

\u201cYou better get ready to KILL\u201d<\/u>

Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but they\u2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at it\u2019s \u201ceasiest\u201d, don\u2019t expect to make a milk run out of it.

\u201cYou better get ready to RUN\u201d<\/u>

So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as:

  • Open the room: You\u2019re gonna die!
    <\/li>
  • Fall back to defensive position: You\u2019re going to die!
    <\/li>
  • Rush into room: You\u2019re gonna die!
    <\/li>
  • Let one hostile slip into the same room with the Pinkhaired Goddess: You\u2019re gonna die!

    \u201c'Cause here we COME\u201d <\/u>

    Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.<\/li><\/ul>. I think if this game had a licensed rock song for it, it\u2019d be Andrew W.K.\u2019s \u201cReady to Die\u201d <\/u>. Because you are going to die. A lot. <\/b>

    \u201cYou better get ready to DIE\u201d <\/u>
    \t
    The Plot: Um\u2026 I am going to assume that it\u2019s something like out of \u201cDungeon of Endless\u201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting your\u2026 Pinkhaired Goddess to some central room so you can evac to do it again.

    \u201cYou better get ready to KILL\u201d<\/u>

    Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but they\u2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at it\u2019s \u201ceasiest\u201d, don\u2019t expect to make a milk run out of it.

    \u201cYou better get ready to RUN\u201d<\/u>

    So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as:

    • Open the room: You\u2019re gonna die!
      <\/li>
    • Fall back to defensive position: You\u2019re going to die!
      <\/li>
    • Rush into room: You\u2019re gonna die!
      <\/li>
    • Let one hostile slip into the same room with the Pinkhaired Goddess: You\u2019re gonna die!

      \u201c'Cause here we COME\u201d <\/u>

      Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.<\/li><\/ul>. I think if this game had a licensed rock song for it, it\u2019d be Andrew W.K.\u2019s \u201cReady to Die\u201d <\/u>. Because you are going to die. A lot. <\/b>

      \u201cYou better get ready to DIE\u201d <\/u>
      \t
      The Plot: Um\u2026 I am going to assume that it\u2019s something like out of \u201cDungeon of Endless\u201d because there are some overlaps: Open doors to new rooms, fight off hostiles, put down defenses, and end the floor by escorting your\u2026 Pinkhaired Goddess to some central room so you can evac to do it again.

      \u201cYou better get ready to KILL\u201d<\/u>

      Luckily, you do have some defenses that are upgradable, assuming you can get enough gems to make the upgrade. Resource allocation is definitely a key thing here. And you can buy some help, in the form of companions, but they\u2019re only as passive aides that provide subtle boasts for either you or your defenses. But even at it\u2019s \u201ceasiest\u201d, don\u2019t expect to make a milk run out of it.

      \u201cYou better get ready to RUN\u201d<\/u>

      So far, I am only on the forth floor and even with some lvl up in both character and defenses, my progress can best be described as:

      • Open the room: You\u2019re gonna die!
        <\/li>
      • Fall back to defensive position: You\u2019re going to die!
        <\/li>
      • Rush into room: You\u2019re gonna die!
        <\/li>
      • Let one hostile slip into the same room with the Pinkhaired Goddess: You\u2019re gonna die!

        \u201c'Cause here we COME\u201d <\/u>

        Is it beatable? Good question! But I am willing to keep trying. Trying and dying, and dying and dying some more.<\/li><\/ul>. This game is a weebs wet dream i love it also its quite hard the game and my♥♥♥♥♥♥♥. I've bought all other winged sakura games and I really liked them, simple, straight forward, and good
        but for this one I can't recommend it, if you're a winged sakura fan like me and don't like "endless dungeon" game then don't buy this game, this game is completely different from other winged sakura games, you won't get that good story and simple game anymore, it's not even an RPG for me, the story won't be combined with the gameplay, so you can always read the story or just don't read it at all, it's like a sandbox game, so it will feel like the story is not progressing at all. And also the story is the exact same as mindy's arc, yeah dream world again, yeah training again, memory wipes again, her sister behind everything again, cecilia guide again, no telling lost memories again

        The rpg element? there isn't one, there's no chance for you to grind anything and when you die you lost all your progress, and don't worry you'll always die, in fact you won't need the continue button there, you will die every like half hour. I'm 18 hours in this game and this is still happening. I'm really disappointed in this game, it's not winged sakura except for the anime art. quot;New Game" Option is disabled... game is unplayable. Atleast on Ubuntu


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