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Title: Istanbul: Digital Edition
Genre: Casual, Indie, Strategy
Mobo Studio, Acram Digital
Release Date: 18 Oct, 2018
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Istanbul is well designed and implemented. The UI is at first a bit unintuitive at first but you can quickly learn your way around things. The online play is seamless. All in all there is nothing to complain about.. Great game - good digital adaptation. The tutorial leaves something to be desired - but afterr a few games with the computer I caught on. Now I gotta teach my kids this game. Also, the 'easy' opponents aren't all that easy.. Great game. The multiplayer works very well.. Making Istanbul game, translate to 5+ european countries but doesn't have Turkish translation.. Great game. Kids are learning to play as well. Fun multiplayer too.. Istanbul is a new addition to my list of favourite games. I do not own the physical game but cannot imagine how it could be different from this digital version.
Gameplay is turn-based on a 4X4 grid. You move your game piece around the board, selecting your own route and performing a different action on each of the 16 tiles. The object of the game is to be the first to collect 5 rubies through the collection and sale/trade of goods. You can initially carry only a limited number of goods and travel only a short distance, but your abilities are augmented throughout the game by purchasing wagon upgrades and mosques. There are many paths to victory and the ability for some mild interference amongst players. I find the game a good mix of strategy with plenty of tactical decisions, and I like that you have control of your own fate and play style.
The tutorials are helpful enough but it will still take a couple of games to be confident that you are making a sound choice and not just idly wandering through the board. The interface is beautiful and there are helpful mouse-over tips for everything. One gripe is that some of your available moves are not immediately evident, tucked away in a side or bottom bar, but it's probably the right choice to keep the UI clean and it would be annoying to those who already know how to play the game.
Once you have memorized what each tile can do for you, the game will 'click' and you will know what you want to do, but how you do it is ever-evolving and different on each playthrough. The game has very high replay value because you can randomize the tiles, play with friends or varying levels of AI, and there is an element of chance.. Istanbul Gurubaraga!?. Took several games to get comfortable with the rules and game mechanics but it's simple enough to understand. As I've got to know the game better I enjoy it more. Istanbul has been on my radar for some time but not played the actual boardgame before until buying the digital version so can't comment on comparison between the two. Been playing against AI which I've noticed can start getting predictable. The UI works seamlessly. Will purchase actual boardgame after playing this version.