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About This Software

GeoVox


GeoVox is the latest real time world generation software application created by Axis Game Factory, Inc. GeoVox is a completely new stand-alone Voxel based real-time terrain creation tool.

GeoVox instantly creates lush AAA quality environments at the start of the application. Designed with intuitive game like controls it allows users to test for level playability as they are creating.

Key Features:
User Experience
•Instant environment is generated at application start
•Simple tools that allow users to edit the environment as needed without a steep learning curve
•Clean, low overhead GUI that allows for fast terrain editing, without limiting users creativity
•Standard game controls to allow users to explore their environment to simulate gameplay
•Flying Camera or FPS style with gravity and jump ability camera modes
•Full real-time Voxel based terrain editing
o Easily edit the terrain with simple point and click volume brushes
o Define Voxel brush sizes and shape
o Single click and click and drag on Voxel application
o Offset Voxel brush from center or base
o Brush snapping
o Add Voxel volumes
o Cut Voxel volumes
o Paint Voxel volumes
o User definable smoothing
o Cut volumes and Paint textures and apply environmental assets simultaneously
o Create a pallet of Voxel types to be used in your environment
o Voxel types can include textures, assets and vegetation
o Mix and match variables to create many Voxel types
o Voxel types can be applied upright or aligned to terrain normal
o Assets can have user defined depth off-sets
•Fully featured fractal algorithmic terrain generator
•Limited or Infinite terrain editing abilities (user decides and determines how large they want their maps)
•Create from hundreds of pre-packed, license free assets to use for professional development
•Assets include:
o Trees
o Plants
o Rocks
o Shrubs
o Flowers
o Grasses
•Library of terrain textures included with color, normal and specular maps
•Real-Time, user defined Ambient Occlusion

Input/Output
•Create Asset Packs for use with Geovox using the Geovox Asset packager and Unity FREE
•Importing of AGF and Geovox Asset Packs for use in Geovox
•Importing of the Geovox Terrain Format (Raw Mesh data) to Unity 5.0
• Asset Packager for use with Unity 5.0 Free to GeoVox asset package format
•GeoVox to .Obj exporting
o User defined model export parameters
o User defined export location
o User defined export size
o All mesh assets export with transforms applied
o All images export in .PNG format

Product Road Map of Future Updates / DLC - will be added at a later date
•Importing of the Geovox Terrain Format (Raw Mesh data) to Unity 5.0 (COMPLETED AND PUBLISHED 06.11.2015)
•Importing of the Geovox Terrain Format to the AGFPRO Editor (future update)
•Importing of the Geovox Terrain Format to the AGFPRO Player DLC (future update)
• Asset Packager for use with Unity 5.0 Free to GeoVox asset package format (COMPLETED AND PUBLISHED 06.11.2015) 6d5b4406ea



Title: GeoVox
Genre: Animation & Modeling, Design & Illustration, Education, Photo Editing, Software Training, Utilities, Video Production
Developer:
Axis Game Factory, Inc.
Publisher:
Axis Game Factory, Inc.
Release Date: 22 May, 2015


Minimum:

  • OS: Windows XP SP2 or better
  • Processor: Intel Core 2 Duo / AMD Athlon X2 or Better
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce 6600 / ATI Radeon X800 (shader model 2.0+) or better
  • DirectX: Version 9.0
  • Storage: 700 MB available space
  • Sound Card: N/A
  • Additional Notes: On 64 bit machines the following must be installed - Microsoft Visual C++ Redist (64)

English



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Honestly I only got it with the bundle. It looked pretty cool being able to form the environment and what not but it is not user friendly. The viewing controls along with the speed of looking\/ moving around is too difficult. Maybe theres some setting to fix it but I dont know. Im more stuck on the other software to put any time into this one.. Personally I think this tool needs more development, don't get me wrong - I'm going to give it a thumbs up...
The thumbs up I give it is for making this technology available for a decent price - other products which are similar - say like voxelfarm target enterprises - while this rightly is a cheap by comparison product, it does its job admirably.
The main reason I want to see more development is not because the tool is inadaquet - although some may say its not entirely artist friendly and perhaps a little unintuitive - but because smooth voxel tools to me always seem inadequate - I've used voxel toolkits with Landmark, and even had a quick look at some things from voxelfarms impressive suite via screenshare - this tool captures the essential editing tools, which (in my opinion based drive for improvement) can be better.
Well worth getting right now if you are planning on marching straight into development - my PC (quad core w\/hyperthreading, 760 GTX with 16 Gig Ram + 4 Gig VRam) was barely holding up at some points, but by the time you've finished your project, this will work smoothly on most customer PCs.... Garbage. Refunded.. Easily THE best terrain maker I've ever used, already when I first open it I can see already how many visions I have of how i'm going to design my game, and make the terrain that goes a long with it, It's really simple to use, and makes everything look amazing with the terrain aspect of it. I'm really glad that I decided to try it out, i'm really excited to see what this and AGF combine to be in the future. Right now, I recommend this to all game developers, or people that just like to design and make games. 11/10. I'm a one man team game design hobbyist. I am always on the lookout for a new tool that will help feed my addiction and when I saw GeoVox, I was extremely intrigued.

What do I like about it?
The world builder gives you an amazing view of what you are designing. The rendereing engine built in is amazing.
The settings when creating a new world can produce an almost infinite number of distinct worlds as a starting point with minimal effort.
The voxel engine is fantastic. It allows for creating some truly beautiful scenery quickly really cutting down level design time.
The program allows you to change textures so you can quickly see what the world would look like with different styles.

What don't I like about it?
Even with a pretty powerful sustem, the program can get bogged down. I have a Core i7 7820HK with a GTX 1070 and 16Gbs of ram and even when I'm not running at max settings, the program will stutter a little. For someone with a less powerful system this will slow you down.
The controls are not the most intuitive setup. This just requires time playing with the program to get accustomed to but I think it is worth mentioning.

Another thing to mention, If you use AGFPro, GeoVox works great with it. Personally, I prefer using GeoVox over AGFPro's Voxel Sculpt addon (which is basically like having GeoVox built into AGFPro). It just runs a little more smoothly.



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