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Clarent Saga: Tactics Torrent Download [Patch]

Clarent Saga: Tactics Torrent Download [Patch]


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About This Game

A straightforward Srpg Made With Srpg Studio.
The gameplay and scenario/script are inspired by classic 16 bits TRPGs.

Synopsis

The storyline follows the armies of Prince Abel of Meyr as they battle the Ranasseh Empire and the monsters they unwittingly awaken, framed as a battle between the forces of good and the cult of Brax that threatens to overrun the world.

The story begins with an assault on the Nation of Meyr by the forces of the Ranasseh Empire. King Adam sees the castle will not be able to stand and urges his son Prince Abel to flee to the town of Belsar, both for his own safety and to gather reinforcements from King Arthur. He assigns the mage Pascal to go with Abel and protect him on the journey.

Features

- Adjustable difficulty (8 Difficulties) and a lot of options;
- Around 40 playable characters;
- Around 55 Small Maps and more with some variation (good replayability);
- A branching storyline with moral ambiguity and dark themes (choose your own path!);
- Great classical Music (3 hours soundtrack);
- Fast strategic battle.

Creator

David Nguyen: CST is the culmination of countless hours of painstaking work and the realization of David's childhood dream of making his own TRPG. A French citizen, programmer and statistician, David is a fan of old- and new-school TRPGs. b4d347fde0



Title: Clarent Saga: Tactics
Genre: Indie, RPG, Strategy
Developer:
David Nguyen
Publisher:
David Nguyen
Release Date: 25 Sep, 2017



English



clarent saga tactics download. clarent saga tactics


I sold some Steam cards for this, and man, what a deal that was! It might be the best deal in the history of deals, maybe ever.

This game is an incredible value for its price. It plays just like Fire Emblem, and has top notch writing. The choice of classical music for the soundtrack is also really, really great and enhances the atmosphere quite a bit. The characters are also very well done and have good history and motivation.

I haven't finished it yet, but so far the quality is outstanding. At the time of this review, I just finished Scenario 7.

Yeah, I recommend this. Great game for an incredibly low price!. My early review of the game sums it up like this:
PROS: Interesting story, amazing music, various options, nice map designs
CONS: Tutorial map has a bug in which you cannot heal your character despite message saying you can, cannot full screen the game, no Mac version.
I highly recommend buying this game if you are interested in what SRPG Studio can do. This games serves as an excellent benchmark!. My early review of the game sums it up like this:
PROS: Interesting story, amazing music, various options, nice map designs
CONS: Tutorial map has a bug in which you cannot heal your character despite message saying you can, cannot full screen the game, no Mac version.
I highly recommend buying this game if you are interested in what SRPG Studio can do. This games serves as an excellent benchmark!. I sold some Steam cards for this, and man, what a deal that was! It might be the best deal in the history of deals, maybe ever.

This game is an incredible value for its price. It plays just like Fire Emblem, and has top notch writing. The choice of classical music for the soundtrack is also really, really great and enhances the atmosphere quite a bit. The characters are also very well done and have good history and motivation.

I haven't finished it yet, but so far the quality is outstanding. At the time of this review, I just finished Scenario 7.

Yeah, I recommend this. Great game for an incredibly low price!. That \u2665\u2665\u2665\u2665in P O W E R P O I N T though
sold.. This is a tactical rpg that is constantly getting updates that fix issues and improve the quality of the game over time. It is similar to what you would expect from an SRPG studio game in the early game, with two chapters being outright copies of the maps from the sample game SRPG Studio gives you to experiment with. Later on, however, the game grows in quality and becomes an enjoyable experience.

The only serious negative I have is towards the stats in the game. The game doesn't explain any of them and the only reason why I figured which ones influenced which is because I had a copy of SRPG Studio and played a ton of Fire Emblem.

Overall, I like this game. For such a low price, you get a decent tactical rpg with multiple routes.. That \u2665\u2665\u2665\u2665in P O W E R P O I N T though
sold.


Some ideas and new branching paths:
Hi everyone,

I know that I always say that I want to retire but I recently played a lot of JRPGs with a generation system and I thought that it would be nice to implement a path involving children of the characters.

Here is my ideas:

It involves the Path C where the cult of Brax wins, and I think it may be a little too dark even for my taste. Dark Abel enslaves and rapes girls (Ami, Rachel, etc.). Cain will be Abel's son, gameplaywise you will choose his mother, his stats and skills will depend of his mother. Issal and Sybil (which are siblings) will also have children (Sin and Blossom). Sarah will be Drazini's granddaughter and a light magic user. Finally David and Abigail's daughter will be Awan and also Cain main's love interest.

Storywise, the children grew in the cult and developed a strong aversion for it. Especially Cain who have seen her mother defiled and violated at a young age. Drazini mastered the dark arts, found a time travel spell, but he strictly fordid its use. As you guess the children will use it to stop the cult of Brax and their parents even if it means that it will erase their existence.


To be honest, I am busy right now and I have a lot of games to play so I guess it will have a very low priority but the game already feels complete.

Regards,
David N.. Another update and the end!?:
Hi everyone,

here is an update, the content are:
- portrait of common enemies now has their battle sprite;
- a line of description for important characters are in the character screen;
- the skill Double Strike was bugged, it now works as intended and makes the game more balanced since it was useless in older version.
- small adjustments here and there (a character has a new battle sprite).

I haven't fully playtested it but since there are no major change, it should work and play well. Now concerning the ultimate difficulty "inferno". I still hesitate to add it since:
- only half of the maps will be harder than the hard+ mode;
- it will only appeal a very few gamer.

I grow very tired of this project, I have tested it so many times that the experience become dull and annoying. The kickstarter is a failure and will be canceled. Finally there will be the return of the bundle of my two game! My previous game The Peloran Wars is heavily flawed and a bad game IMO but think of it is a "bonus prototype" to see the process to making Clarent Saga.

I won't participate in future steam sales, if you want to play my game, by all means buy the bundle!

I can't thank players enough for their kind encouragement and support,
I had fun making games and I hope people will enjoy playing my games.

So long,
David Nguyen.. Reply to a constructive review:
Hi everyone,

a steam user dislike my game and posted a really constructive review on imgur here: https://imgur.com/gallery/fHZo1qj

I am really thankful for his detailed review and my reply is in the forum in the feedback section (since I can't reply on imgur). It has really helped me to improve the gameplay. The new update is also on the way with great news to come!

Regards,
David N.
. Final version v1.00F and Kickstarter launch!:
Hi everyone,

I am very happy to say that the game is finally completed! Thank you for your patience! I will add the hardest difficulty later (that will be 9 difficulties!) and I will still update the game to check every little details but the game is fully playable and enjoyable!

I am also excited to announce a kickstarter project to hire mangaka Rena Saiya for the game, here is the kickstarter page (and all the details):
https://www.kickstarter.com/projects/davidnguyen104/clarent-tactics...

Thank you for all your support!
David Nguyen.
. progress and pointless talk...:
Hi everyone,

first the game is progressing well, I will make an update soon (v2.1) and it will only miss the path E and the modification of the alternate path A (so 6 maps). Once I am done I will name the final version v1.00F so stay tuned! I will also change the trailer to reflect the changes!

I am quite excited by some news. The first one is the release of SRPG Studio in english on steam!
https://store.steampowered.com/app/857320/SRPG_Studio/

The software is awesome and I can't wait to see what kind of games people will make! I will make a steam review as soon as I get the software!

The second one is the release in 2019 of Vestaria Saga in english on steam by Kaga himself!
https://store.steampowered.com/app/694770/Vestaria_Saga/

I played it in japanese and overall the game is very polished. I don't know japanese so I can't say much about the writing/scenario. But while I think that Kaga's games are a lot better than recents F♥♥♥ E♥♥♥♥♥ in term of characters/setting/writing. Kaga's approach to gameplay is so old fashioned and only aimed at hardcore gamers. In this day of modern gaming I think this is truly a mistake because you can make a hardcore yet accessible game at the same time, how? By proposing difficulties choices! But Vestaria Saga has none of it (though there is an option that gives you bonus stat for your characters). I was stuck and didn't finish it because the game was too hard and there is nothing more frustrating than that! Still I can't wait to play more Kaga's games!

Thank you for your support,
and I hope you enjoy the game,
David Nguyen.


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